Technical Director at DeepMotion
Jakub’s experience has been a vivid mixture of academic and commercial projects. The primary domain and common denominator of all his professional activity is 3D visualization and simulation. Jakub holds a PhD degree on game physics and has spent hundreds of hours tutoring future engineers. He ultimately left behind academics to pursue the path of an R&D Software Engineer.
Source: DeepMotion on 03/16/2022
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